#include <Renderer.h>
Public Member Functions | |
| Renderer () | |
| Renderer (const std::string &rendererName) | |
| virtual | ~Renderer () |
| const std::string & | getName () |
| const std::string & | getDriverName () |
| const std::string & | getLastError () |
| virtual void | setApplicationTitle (const std::string &title) |
| virtual bool | setPointer (Image *image) |
| virtual bool | drawImage (Image *image, int x, int y) |
| virtual bool | drawImage (Image *image, int rasterX, int rasterY, int imgX, int imgY, int imgWidth, int imgHeight) |
| virtual bool | drawImagePattern (Image *image, int x, int y, int w, int h) |
| virtual bool | drawImageRect (int x, int y, int w, int h, Image *topLeft, Image *top, Image *topRight, Image *left, Image *center, Image *right, Image *bottomLeft, Image *bottom, Image *bottomRight) |
| virtual bool | drawImageRect (int x, int y, int w, int h, ImageList &images) |
| virtual void | drawPixel (int x, int y, int r, int g, int b, int a=255) |
| virtual void | drawLine (int x, int y, int x2, int y2, int r, int g, int b, int a=255) |
| void | drawBox (const Recti &rect, int r, int g, int b, int a=255) |
| virtual void | drawBox (int x, int y, int width, int height, int r, int g, int b, int a=255) |
| virtual void | drawCircle (int cx, int cy, int radius, int r, int g, int b, int a, int num_segments=10, float scale_x=1.0f, float scale_y=1.0f) |
| virtual void | floodFill (int x, int y, int width, int height, int r, int g, int b, int a=255) |
| virtual bool | drawText (Font *font, const std::string &text, int x, int y, int r, int g, int b, int a=255) |
| bool | drawTextShadow (Font *font, const std::string &text, int x, int y, int sDistance, int r, int g, int b, int sr, int sg, int sb, int a=255) |
| virtual bool | drawTextClamped (Font *font, const std::string &text, int x, int y, int w, int h, int r, int g, int b, int a=255) |
| bool | drawTextShadowClamped (Font *font, const std::string &text, int x, int y, int w, int h, int distance, int r, int g, int b, int sr, int sg, int sb, int a=255) |
| virtual void | imageDesaturate (Image *image) |
| virtual void | fadeIn (int delayTime) |
| virtual void | fadeOut (int delayTime) |
| virtual void | toggleLetterBox () |
| virtual void | toggleCinematicMode () |
| virtual void | clearScreen (int r, int g, int b) |
| virtual Uint | getPixelColor (Image *src, int x, int y) |
| virtual bool | isPixelTransparent (Image *src, int x, int y) |
| virtual int | getScreenWidth () |
| virtual int | getScreenHeight () |
| void | debug () |
| virtual void | update () |
Protected Member Functions | |
| virtual bool | drawPointer (int x, int y) |
| virtual void | initVideo (Uint resX, Uint resY, Uint bpp, bool fullscreen, bool vsync) |
Protected Attributes | |
| std::string | mRendererName |
| std::string | mDriverName |
| StringList | mErrorMessages |
| bool | mLetterbox |
| bool | mCinematic |
| bool | mCustomPointer |
| int | mLetterBoxHeight |
| Pointer * | mPointer |
Private Member Functions | |
| Renderer (const Renderer &) | |
| Renderer & | operator= (const Renderer &) |
Renderer base class.
Provides a standard Renderer interface. This renderer can be used but will do nothing -- e.g., a NULL renderer.
| Renderer::Renderer | ( | ) |
Default constructor.
| Renderer::Renderer | ( | const std::string & | rendererName | ) |
| Renderer::~Renderer | ( | ) | [virtual] |
| Renderer::Renderer | ( | const Renderer & | ) | [private] |
| void Renderer::clearScreen | ( | int | r, | |
| int | g, | |||
| int | b | |||
| ) | [virtual] |
Clears the screen with a given RGB value.
| r | Red color value between 0 - 255. | |
| g | Green Color Value between 0 - 255. | |
| b | Blue Color Value between 0 - 255. |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| void Renderer::debug | ( | ) |
Writes debug information to the log file.
| void Renderer::drawBox | ( | int | x, | |
| int | y, | |||
| int | width, | |||
| int | height, | |||
| int | r, | |||
| int | g, | |||
| int | b, | |||
| int | a = 255 | |||
| ) | [virtual] |
Draws a hollow box on the primary surface.
| x | X-Coordinate of the box. | |
| y | Y-Coordinate of the box. | |
| width | Width, in pixels, of the box. | |
| height | Height, in pixels, of the box. | |
| r | Red Color Value. Must be between 0 - 255. | |
| g | Green Color Value. Must be between 0 - 255. | |
| b | Blue Color Value. Must be between 0 - 255. | |
| a | Alhpa value to use. Must be between 0 (completely transparent) - 255 (completely opaque). |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| void Renderer::drawBox | ( | const Recti & | rect, | |
| int | r, | |||
| int | g, | |||
| int | b, | |||
| int | a = 255 | |||
| ) |
Draws a hollow box on the primary surface.
| rect | A Recti defining the box dimensions. | |
| r | Red Color Value. Must be between 0 - 255. | |
| g | Green Color Value. Must be between 0 - 255. | |
| b | Blue Color Value. Must be between 0 - 255. | |
| a | Alpha Value. Must be between 0 - 255. |
| virtual void Renderer::drawCircle | ( | int | cx, | |
| int | cy, | |||
| int | radius, | |||
| int | r, | |||
| int | g, | |||
| int | b, | |||
| int | a, | |||
| int | num_segments = 10, |
|||
| float | scale_x = 1.0f, |
|||
| float | scale_y = 1.0f | |||
| ) | [inline, virtual] |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| bool Renderer::drawImage | ( | Image * | image, | |
| int | rasterX, | |||
| int | rasterY, | |||
| int | imgX, | |||
| int | imgY, | |||
| int | imgWidth, | |||
| int | imgHeight | |||
| ) | [virtual] |
Draws a portion of a given Image to the screen.
| image | A pointer to an Image Resource class. | |
| rasterX | X-Coordinate of the Image to draw. | |
| rasterY | Y-Coordinate of the Image to draw. | |
| imgX | X-Coordinate of the Rectangle to start getting pixel data from. | |
| imgY | Y-Coordinate of the Rectangle to start getting pixel data from. | |
| imgWidth | Width of the Rectangle to start getting pixel data from. | |
| imgHeight | Height of the Rectangle to start getting pixel data from. |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| bool Renderer::drawImage | ( | Image * | image, | |
| int | x, | |||
| int | y | |||
| ) | [virtual] |
Draws an Image to the screen.
| image | A pointer to an Image Resource class. | |
| x | X-Coordinate of the Image to draw. | |
| y | Y-Coordinate of the Image to draw. |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| bool Renderer::drawImagePattern | ( | Image * | image, | |
| int | x, | |||
| int | y, | |||
| int | w, | |||
| int | h | |||
| ) | [virtual] |
Trevor, Comment Me!
| image | A pointer to an Image Resource class. | |
| x | Comment me! | |
| y | Comment me! | |
| w | Comment me! | |
| h | Comment me! |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| bool Renderer::drawImageRect | ( | int | x, | |
| int | y, | |||
| int | w, | |||
| int | h, | |||
| Image * | topLeft, | |||
| Image * | top, | |||
| Image * | topRight, | |||
| Image * | left, | |||
| Image * | center, | |||
| Image * | right, | |||
| Image * | bottomLeft, | |||
| Image * | bottom, | |||
| Image * | bottomRight | |||
| ) | [virtual] |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| bool Renderer::drawImageRect | ( | int | x, | |
| int | y, | |||
| int | w, | |||
| int | h, | |||
| ImageList & | images | |||
| ) | [virtual] |
Draws a rectangle using a series of set of images.
This function expects an ImageList with 9 images in it: four corners, four edges and a center image to fill the rest in with.
Reimplemented in OGL_Renderer, and SDL_Renderer.
| void Renderer::drawLine | ( | int | x, | |
| int | y, | |||
| int | x2, | |||
| int | y2, | |||
| int | r, | |||
| int | g, | |||
| int | b, | |||
| int | a = 255 | |||
| ) | [virtual] |
Draws a line from (x, y) - (x2, y2) on the primary surface.
| x | X-Coordinate of the start of the line. | |
| y | Y-Coordinate of the start of the line. | |
| x2 | X-Coordinate of the end of the line. | |
| y2 | Y-Coordinate of the end of the line. | |
| r | Red Color Value. Must be between 0 - 255. | |
| g | Green Color Value. Must be between 0 - 255. | |
| b | Blue Color Value. Must be between 0 - 255. | |
| a | Alpha Value. Must be between 0 - 255. Defaults to 255. |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| void Renderer::drawPixel | ( | int | x, | |
| int | y, | |||
| int | r, | |||
| int | g, | |||
| int | b, | |||
| int | a = 255 | |||
| ) | [virtual] |
Draws a single Pixel to the primary surface.
| x | X-Coordinate of the pixel to draw. | |
| y | Y-Coordinate of the pixel to draw. | |
| r | Red Color Value. Must be between 0 - 255. | |
| g | Green Color Value. Must be between 0 - 255. | |
| b | Blue Color Value. Must be between 0 - 255. | |
| a | Alpha Value. Must be between 0 - 255. Defaults to 255. |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| bool Renderer::drawPointer | ( | int | x, | |
| int | y | |||
| ) | [protected, virtual] |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| virtual bool Renderer::drawText | ( | Font * | font, | |
| const std::string & | text, | |||
| int | x, | |||
| int | y, | |||
| int | r, | |||
| int | g, | |||
| int | b, | |||
| int | a = 255 | |||
| ) | [virtual] |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| virtual bool Renderer::drawTextClamped | ( | Font * | font, | |
| const std::string & | text, | |||
| int | x, | |||
| int | y, | |||
| int | w, | |||
| int | h, | |||
| int | r, | |||
| int | g, | |||
| int | b, | |||
| int | a = 255 | |||
| ) | [virtual] |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| bool Renderer::drawTextShadow | ( | Font * | font, | |
| const std::string & | text, | |||
| int | x, | |||
| int | y, | |||
| int | sDistance, | |||
| int | r, | |||
| int | g, | |||
| int | b, | |||
| int | sr, | |||
| int | sg, | |||
| int | sb, | |||
| int | a = 255 | |||
| ) |
| bool Renderer::drawTextShadowClamped | ( | Font * | font, | |
| const std::string & | text, | |||
| int | x, | |||
| int | y, | |||
| int | w, | |||
| int | h, | |||
| int | distance, | |||
| int | r, | |||
| int | g, | |||
| int | b, | |||
| int | sr, | |||
| int | sg, | |||
| int | sb, | |||
| int | a = 255 | |||
| ) |
| void Renderer::fadeIn | ( | int | delayTime | ) | [virtual] |
Fades the screen in from Black.
| delayTime | Number of seconds the fade should last. |
| void Renderer::fadeOut | ( | int | delayTime | ) | [virtual] |
Fades the screen to Black.
| delayTime | Number of seconds the fade should last. |
| void Renderer::floodFill | ( | int | x, | |
| int | y, | |||
| int | width, | |||
| int | height, | |||
| int | r, | |||
| int | g, | |||
| int | b, | |||
| int | a = 255 | |||
| ) | [virtual] |
Fills a given area with a solid color on the primary surface.
| x | X-Coordinate of the area to fill. | |
| y | Y-Coordinate of the area to fill. | |
| width | Width, in pixels, of the area to fill. | |
| height | Height, in pixels, of the area to fill. | |
| r | Red Color Value. Must be between 0 - 255. | |
| g | Green Color Value. Must be between 0 - 255. | |
| b | Blue Color Value. Must be between 0 - 255. | |
| a | Alpha value. Must be between 0 - 255. |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| const string & Renderer::getDriverName | ( | ) |
Returns the name of the driver as named by the operating system.
| const string & Renderer::getLastError | ( | ) |
Returns a description of the last error message, if any.
| const string & Renderer::getName | ( | ) |
Returns the name of the Renderer.
Returns the RGB color of a pixel at X, Y as an unsigned 32-Bit Integer.
| src | A pointer to an Image. | |
| x | X-Coordinate of the pixel to inspect. | |
| y | Y-Coordinate of the pixel to inspect. |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| int Renderer::getScreenHeight | ( | ) | [virtual] |
Returns the primary display's Height.
Reimplemented in OGL_Renderer, and SDL_Renderer.
| int Renderer::getScreenWidth | ( | ) | [virtual] |
Returns the primary display's Width.
Reimplemented in OGL_Renderer, and SDL_Renderer.
| virtual void Renderer::imageDesaturate | ( | Image * | image | ) | [inline, virtual] |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| virtual void Renderer::initVideo | ( | Uint | resX, | |
| Uint | resY, | |||
| Uint | bpp, | |||
| bool | fullscreen, | |||
| bool | vsync | |||
| ) | [inline, protected, virtual] |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| virtual bool Renderer::isPixelTransparent | ( | Image * | src, | |
| int | x, | |||
| int | y | |||
| ) | [inline, virtual] |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| virtual void Renderer::setApplicationTitle | ( | const std::string & | title | ) | [inline, virtual] |
Reimplemented in OGL_Renderer, and SDL_Renderer.
| bool Renderer::setPointer | ( | Image * | image | ) | [virtual] |
Sets an Image to be used as the mouse pointer over the default system pointer.
| void Renderer::toggleCinematicMode | ( | ) | [virtual] |
Toggles Cinematic Mode.
| void Renderer::toggleLetterBox | ( | ) | [virtual] |
Toggles LetterBox mode.
| virtual void Renderer::update | ( | ) | [inline, virtual] |
Reimplemented in OGL_Renderer, and SDL_Renderer.
bool Renderer::mCinematic [protected] |
Toggles Cinematic Mode
bool Renderer::mCustomPointer [protected] |
Toggles drawing of system pointer or custom set pointer.
std::string Renderer::mDriverName [protected] |
OS Driver name
StringList Renderer::mErrorMessages [protected] |
String describing the last error that occured
bool Renderer::mLetterbox [protected] |
Toggles Letterbox Mode
int Renderer::mLetterBoxHeight [protected] |
Height of Letter Box's
Pointer* Renderer::mPointer [protected] |
Internal mouse pointer.
std::string Renderer::mRendererName [protected] |
Internal name of the Renderer.
1.7.1