Npc Member List

This is the complete list of members for Npc, including all inherited members.
canCollide()Entity [inline]
canCollide(bool collide)Entity [inline]
draw(int rasterX, int rasterY)Entity
drawBorder(bool border)Entity [inline]
Entity(const std::string &name="Undefined")Entity
Entity(const Entity &copy)Entity
getCurrentFrame()Entity [inline]
getHeight() const Entity [inline]
getName()Entity
getPositionX() const Entity [inline]
getPositionY() const Entity [inline]
getRect(int x, int y) const Entity [inline]
getWidth() const Entity [inline]
mCanCollideEntity [protected]
mDrawBorderEntity [protected]
mNameEntity [protected]
movePosition(int x, int y)Entity
movePositionX(int x)Entity
movePositionY(int y)Entity
mSpriteEntity [protected]
Npc()Npc
operator=(const Entity &copy)Entity
setAlpha(int alpha)Entity [inline]
setBorderColor(Uchar red, Uchar green, Uchar blue, Uchar alpha)Entity [inline]
setName(const std::string &name)Entity
setPosition(int x, int y)Entity
setPositionRaw(int x, int y)Entity
setPositionX(int x)Entity
setPositionY(int y)Entity
setSprite(Sprite &sprite)Entity [protected]
setWorldCollisionMap(CollisionMap *map)Entity [inline]
setWorldDimensions(int width, int height)Entity
update()Entity
~Entity()Entity [virtual]
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