Primary tool window displayed in the map editor.
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#include <MapProperties.h>
List of all members.
Detailed Description
Primary tool window displayed in the map editor.
Constructor & Destructor Documentation
| MapProperties::MapProperties |
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int |
x, |
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int |
y | |
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| MapProperties::~MapProperties |
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[inline] |
Member Function Documentation
| void MapProperties::freeMusic |
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[private] |
| void MapProperties::loadAudio |
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[private] |
Loads all TileSets from the TileSets directory.
| void MapProperties::push |
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Event * |
event |
) |
[private, virtual] |
| void MapProperties::saveProperties |
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[private] |
| void MapProperties::setMap |
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Map * |
map |
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Sets the Map to modify.
- Parameters:
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| A | pointer to a fully constructed Map object. Must not be NULL. |
| void MapProperties::startAudio |
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[private] |
| void MapProperties::stopAudio |
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[private] |
| void MapProperties::windowInit |
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[private, virtual] |
Instructs derived Window objects to initialize themselves.
- Note:
- This function must be overridden in derived objects.
When deriving a Window Control, windowInit() must be overridden. This is the function where one would create and add new Control objects as well as specify various attributes such as color, size, position, etc.
Reimplemented from Window.
Member Data Documentation
The documentation for this class was generated from the following files: