Public Member Functions | Private Member Functions | Private Attributes

MainMenu Class Reference

The main menu. More...

#include <MainMenu.h>

Inheritance diagram for MainMenu:
Window Control Broadcaster Listener

List of all members.

Public Member Functions

 MainMenu (const std::string &titlebar, int x, int y)
 ~MainMenu ()

Private Member Functions

void windowInit ()
 Instructs derived Window objects to initialize themselves.
void windowLogic ()
 Instructs derived Window objects to perform their logic.

Private Attributes

ButtonbtnStory
ButtonbtnOptions
ButtonbtnEditor
ButtonbtnExit

Detailed Description

The main menu.


Constructor & Destructor Documentation

MainMenu::MainMenu ( const std::string &  titlebar,
int  x,
int  y 
)
MainMenu::~MainMenu (  ) 

Member Function Documentation

void MainMenu::windowInit (  )  [private, virtual]

Instructs derived Window objects to initialize themselves.

Note:
This function must be overridden in derived objects.

When deriving a Window Control, windowInit() must be overridden. This is the function where one would create and add new Control objects as well as specify various attributes such as color, size, position, etc.

Reimplemented from Window.

void MainMenu::windowLogic (  )  [private, virtual]

Instructs derived Window objects to perform their logic.

Note:
This function must be overridden in derived objects.

During every GUI update cycle, windowLogic() is called to allow derived Window objects to perform logic operations. This is the function where one would respond to events, perform calculations, etc.

Reimplemented from Window.


Member Data Documentation


The documentation for this class was generated from the following files:
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