#include "../Gui/Gui.h"#include "../Event/Broadcaster.h"#include "../Event/Listener.h"#include "../Event/SystemEventHandler.h"#include "../Mixer/Mixer.h"#include "../Renderer/Renderer.h"#include "../Utility/Filesystem.h"#include "../Utility/Logger.h"#include "../Event/SystemEventHandler.h"Classes | |
| class | State |
| The State class operates within a StateManager to break a program into smaller units of operation. More... | |
| class | StateManager |
| Implements a Finite State Machine model that switches between State objects. More... | |
1.7.1