#include <map>#include <vector>#include "Components/Camera.h"#include "Components/Interactor.h"#include "Components/Layer.h"#include "Components/Light.h"#include "Components/Seat.h"#include "Components/Tile.h"#include "Components/TileSet.h"#include "Components/Trigger.h"#include "Components/WarpArea.h"#include "../Entities/Entity.h"#include "../Entities/Npc.h"#include "../../Factory/PropFactory.h"#include "../../Renderer/Renderer.h"#include "../../Resources/Image.h"#include "../../Utility/Common.h"#include "../../Utility/EntityManager.h"#include "../../Utility/Filesystem.h"#include "../../Utility/Logger.h"#include "../../Utility/tinyxml/tinyxml.h"#include "../../Factory/PropFactory.h"#include "../../Utility/EntityManager.h"Classes | |
| class | Map |
| Map Loading and Manipulation. More... | |
Defines | |
| #define | MAP_DRIVER "ISO-BLOCK" |
Typedefs | |
| typedef std::vector< Prop * > | Props |
| driver' string and passes it up to its base constructor. | |
| typedef std::vector< mapLayer * > | Layers |
| typedef std::vector< WarpArea * > | WarpAreas |
Variables | |
| const std::string | MAP_VERSION = "0.25" |
| #define MAP_DRIVER "ISO-BLOCK" |
| const std::string MAP_VERSION = "0.25" |
1.7.1