#include "Tile.h"#include "../../../Resources/Image.h"#include "../../../Utility/Filesystem.h"#include "../../../Utility/tinyxml/tinyxml.h"Classes | |
| class | mapLayer |
| A layer container. More... | |
Typedefs | |
| typedef std::vector< vector < Tile * > > | TileGrid |
| A 2D array of pointers to Tile objects. | |
1.7.1