The Legend of Mazzeroth
LoM, the dawn of a new era!
Posted on Thu Mar 29 11:40:05 2012 by allenmoatallen
You must be thinking, is he really going to be posting something new regarding the Legend of Mazzeroth? To this I say yes!!!Since the development of the underlying framework based on much of LoM's code, LoM will soon seeing itself ported to NAS2D as its foundation which will bring several immense changes. I will take a moment now to go over some of them with you.
Number one, LoM is going back to its true roots as a 2D tile-based game using pixel art. Overall this means development will be much faster as that is much less complex than the Pseudo-Isometric 2.5D 'Diablo' style originally envisioned.
Number two, the new foundation, NAS2D, is much cleaner and more streamlined than the current base of LoM and will allow us to fix issues and add new functionality without necessarily being rushed to make the change within LoM itself on the client end. This greatly helps since we have limited programming resources as it is.
That is where LoM sits currently and what is happening here. If you have questions or anything feel free to leave comments or send me a PM and I would be happy to discuss or answer questions.
One more thing...
I am currently on a personal endeavor to create a native OS X tile map editor. For those mac fans out there that watch this project I will be working on a blog to go over the editor and its current state and see if I can get feed back from those of you that might be interested in using it. Keep your eyes out for that!
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Change is in the air!
Posted on Wed Feb 22 12:11:05 2012 by allenmoatallen
Hi everyone!Over the next week or so Leeor and I will be making several changes to the website. The reorganization and improvements will bring our site more inline with our vision of what New Age Software is and the projects under that umbrella.
The first change you might have noticed so far has been the relocation of the forums from the Legend of Mazzeroth section of the site to the main team page here. In addition, Leeor re-organized the threads inside to encompass our main projects so everything is under one roof.
As far as my involvement, the main page will be revamped over the next few days to give it a cleaner and more polished look and feel.
If you have questions or comments regarding the site or any of the projects, feel free to take a look at the forums linked above and say hello!
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Happy Holidays!
Posted on Sun Dec 25 11:48:10 2011 by leeor_net
Happy Holidays and a merry New Year to all from the LoM development team!Post a Comment
Forum Registrations are Open
Posted on Tue Dec 6 07:21:03 2011 by leeor_net
I've reopened forum registrations with a new CAPTCHA system. I'm giving this a trial run with user activation instead of requiring that all new registrations requiring admin approval. Hopefully this new spam bot countermeasure works well!Post a Comment
Forum Registrations Deactivated
Posted on Thu Oct 13 09:42:45 2011 by leeor_net
Due to an influx of spam bots, all from China (surprise surprise), I've deactivated forum registrations indefinitely. Registrations can now only be done via invitations until more effective bot filtering can be put in place.I will be performing some forum maintenance and updates which will hopefully resolve the bot problem.
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Still Alive!
Posted on Fri Sep 16 16:04:17 2011 by allenmoatallen
Yes it is true! NAS is still alive and kicking despite the immense slowdown in the forums. Each of the past two years has seen a slowdown in development over the summer. As we reach September and beyond, things kick back into high gear.That said we have devoted our development energy to a different subproject of NAS2D. I don't believe I can discuss any details quite yet, but we are making very rapid progress on this project and has both Leeor and myself very excited! If you are interested in some public information about the project, just follow this link here!
LoM is not dead by any means. It is, however, paused for the time being while we focus on this new endeavor.
Keep an eye on NAS2D for new releases over the next several months and updates on what we have been up to!